Blood-Soaked Hide

A creature that starts its turn in your space must succeed on a DC 15 Constitution saving throw or lose 3d6 hit points due to blood loss, and you regain a number of hit points equal to half the number

Item type
Armor
Rarity
Very Rare

A creature that starts its turn in your space must succeed on a DC 15 Constitution saving throw or lose 3d6 hit points due to blood loss, and you regain a number of hit points equal to half the number of hit points the creature lost. Constructs and undead who aren't vampires are immune to this effect. Once used, you can't use this property of the armor again until the next dawn.

Source and licence

From Vault of Magic.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.