Mace of Disruption
Fiends and undead take an extra 2d6 radiant damage when hit with this weapon. When this weapon reduces a fiend or undead to 25 or fewer hit points, the creature makes a DC 15 Wisdom _saving throw_ or
- Damage types
- Bludgeoning
- Item type
- Weapon
- Rarity
- Rare
- Requires attunement
- Yes
- Damage
- 1d6
Fiends and undead take an extra 2d6 radiant damage when hit with this weapon. When this weapon reduces a fiend or undead to 25 or fewer hit points, the creature makes a DC 15 Wisdom _saving throw_ or it is destroyed. On a successful save the creature becomes _frightened_ of you until the end of your next turn.
While it is held, this weapon shines bright light in a 20-foot radius and dim light an additional 20 feet.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).