Rod of Alertness
While holding this rod, you have _advantage_ on Perception checks and _initiative_ rolls, and as an action you can cast the following spells: __detect evil and good , detect magic , detect poison and
- Item type
- Rod
- Rarity
- Very Rare
- Requires attunement
- Yes
While holding this rod, you have _advantage_ on Perception checks and _initiative_ rolls, and as an action you can cast the following spells: __detect evil and good , detect magic , detect poison and disease ,_ see __invisibility ._
Protective Aura. Once per dawn, you can use an action to plant the rod in the ground and speak its command word, causing it to emit _bright light_ in a 60-foot radius and dim light for an additional 60 feet. While in the bright light, you and creatures friendly to you gain a +1 bonus to AC and _saving throws_ and can sense the location of any _invisible_ hostile creature also in the bright light.
The rod stops glowing and the effect ends after 10 minutes, or sooner if a creature uses an action to pull the rod from the ground.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).