Staff of Thunder and Lightning

You gain a +2 bonus to _attack and damage rolls_ with this magic quarterstaff. Additionally, while holding it you can activate one of the following properties, each of which can be used once per dawn.

Item type
Staff
Rarity
Very Rare
Requires attunement
Yes

You gain a +2 bonus to _attack and damage rolls_ with this magic quarterstaff. Additionally, while holding it you can activate one of the following properties, each of which can be used once per dawn.

_Lightning._ When you make a successful melee attack with the staff, you deal an extra 2d6 lightning damage.

_Thunder._ When you make a successful melee attack with the staff, you cause it to emit a thunderclap audible up to 300 feet away. The target makes a DC 17 Constitution _saving throw_ or it is _stunned_ until the end of your next turn.

_Lightning Strike._ You can use an action to fire a 120 feet long and 5 foot wide line of lightning from the staff. Each creature in the area makes a DC 17 Dexterity _saving throw_ , taking 9d6 lightning damage on a failure, or half damage on a success.

_Thunderclap._ You can use an action to create a thunderous roar audible up to 600 feet away. Each creature other than you within 60 feet makes a DC 17 Constitution _saving throw_ or takes 2d6 thunder damage and becomes _deafened_ for 1 minute. On a successful save, a creature takes half damage and isn’t deafened.

_Thunder and Lightning._ You can use an action to use the Lightning Strike and Thunderclap properties simultaneously. This doesn’t expend the daily uses of those properties, only this one.

Source and licence

From Level Up: Advanced 5e (A5E SRD).

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.