Acolyte

Medium humanoid (any race), any alignment. CR 1/4, AC 10, 9 HP. Traits: Spellcasting.

Armor class
10
Hit points
9
Challenge
0.25
Creature type
Humanoid
Size
Medium
Alignment
any alignment

Stat block

Cha
11
Con
10
Dex
10
Int
10
Str
10
Wis
14
Speed
30 ft.
Senses
passive Perception 12
Skills
Medicine +4, Religion +2
Actions
  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Languages
any one language (usually Common)
Special abilities
  • Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: - Cantrips (at will): light, sacred flame, thaumaturgy - 1st level (3 slots): bless, cure wounds, sanctuary

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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