Adult Red Dragon

Huge Dragon. CR 17, AC 19, 301 HP. Traits: Boil Over, Legendary Resistance.

Armor class
19
Hit points
301
Challenge
17
Creature type
Dragon
Size
huge
Legendary
Yes

Stat block

Cha
32
Con
36
Dex
22
Int
16
Str
26
Wis
24
Speed
Fly: 80; Walk: 40; Climb: 40
Senses
darkvision 120 ft., keensense 60 ft.
Skills
Actions
  • Multiattack. The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks.
  • Bite. _Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 19 (2d10+8) piercing damage plus 7 (2d6) fire damage.
  • Claw. _Melee Weapon Attack:_ +14 to hit, reach 5 ft., one target. _Hit:_ 15 (2d6+8) slashing damage.
  • Tail. _Melee Weapon Attack:_ +14 to hit, reach 15 ft., one target. _Hit:_ 17 (2d8+8) bludgeoning damage.
  • Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
  • Fire Breath (Recharge 5-6). The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 DEX save, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.
Languages
Common,Draconic
Saving throws
Wisdom: 7; Charisma: 11; Strength: 8; Dexterity: 6; Constitution: 13; Intelligence: 3
Damage immunities
fire
Legendary actions
  • Detect. The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.
  • Tail Attack. The dragon makes a Tail attack.
  • Elemental Roar (Costs 2 Actions). The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 19 CHA save or be vulnerable to fire damage until the end of its next turn. A target resistant to fire damage isn't resistant to it for the duration. A target immune to fire damage is still immune to it, even if the target fails the save.
  • Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 22 DEX save or take 15 (2d6+8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.
Special abilities
  • Boil Over. When the red dragon hasn't unleashed its Fire Breath, the heat builds and rolls outward from it. While the dragon's Fire Breath is available, it emits immense heat, and each creature that starts its turn within 20 feet of the dragon must succeed on a DC 21 CON save or take 7 (2d6) fire damage. A creature that fails this save by 5 or more also suffers one level of exhaustion.
  • Legendary Resistance (3/Day). If the dragon fails a save, it can choose to succeed instead.

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.