Adult Wasteland Dragon
Huge Dragon, chaotic evil. CR 17, AC 18, 225 HP. Traits: Legendary Resistance.
- Armor class
- 18
- Hit points
- 225
- Challenge
- 17
- Creature type
- Dragon
- Size
- Huge
- Alignment
- chaotic evil
- Legendary
- Yes
Stat block
- Cha
- 16
- Con
- 21
- Dex
- 10
- Int
- 14
- Str
- 26
- Wis
- 13
- Speed
- Fly: 70; Walk: 40; Climb: 40; Burrow: 30
- Senses
- blindsight 60 ft., darkvision 120 ft., passive Perception 16
- Skills
- Stealth: 5; Perception: 6
- Actions
- Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
- Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.
- Claw. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
- Tail. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.
- Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
- Warped Energy Breath (Recharge 5-6). The dragon blasts warped arcane energy in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 49 (11d8) force damage on a failed save, or half as much damage on a successful one.
- Languages
- Common, Draconic
- Saving throws
- Dexterity: 6; Constitution: 11
- Damage immunities
- force
- Legendary actions
- Detect. The dragon makes a Wisdom (Perception) check.
- Tail Attack. The dragon makes a tail attack.
- Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 18 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
- Special abilities
- Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).