Air Elemental
Large Elemental, neutral. CR 5, AC 15, 90 HP. Traits: Air Form.
- Armor class
- 15
- Hit points
- 90
- Challenge
- 5
- Creature type
- Elemental
- Size
- Large
- Alignment
- neutral
Stat block
- Cha
- 6
- Con
- 14
- Dex
- 20
- Int
- 6
- Str
- 14
- Wis
- 10
- Speed
- Fly: 90; Walk: 10; Hover: true
- Senses
- darkvision 60 ft., passive Perception 10
- Actions
- Multiattack. The elemental makes two Thunderous Slam attacks.
- Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. 14 (2d8 + 5) Thunder damage.
- Whirlwind. Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.
- Hit dice
- 12d10 + 24
- Languages
- Primordial (Auran)
- Armor detail
- natural armor
- Damage immunities
- poison, thunder
- Special abilities
- Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
- Damage resistances
- lightning
- Condition immunities
- exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.