Air Elemental

Large Elemental, neutral. CR 5, AC 15, 90 HP. Traits: Air Form.

Armor class
15
Hit points
90
Challenge
5
Creature type
Elemental
Size
Large
Alignment
neutral

Stat block

Cha
6
Con
14
Dex
20
Int
6
Str
14
Wis
10
Speed
Fly: 90; Walk: 10; Hover: true
Senses
darkvision 60 ft., passive Perception 10
Actions
  • Multiattack. The elemental makes two Thunderous Slam attacks.
  • Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. 14 (2d8 + 5) Thunder damage.
  • Whirlwind. Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.
Hit dice
12d10 + 24
Languages
Primordial (Auran)
Armor detail
natural armor
Damage immunities
poison, thunder
Special abilities
  • Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Damage resistances
lightning
Condition immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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