Alligator Turtle

Alligator turtles are ornery reptiles, noted for their combative disposition while on land. Their necks are deceptively long and flexible, allowing them to strike a startlingly far distance with their

Armor class
15
Hit points
11
Challenge
0.25
Creature type
Beast
Size
Medium
Alignment
unaligned

Alligator turtles are ornery reptiles, noted for their combative disposition while on land. Their necks are deceptively long and flexible, allowing them to strike a startlingly far distance with their beak-like jaws.

Stat block

Cha
7
Con
13
Dex
12
Int
2
Str
15
Wis
12
Speed
Swim: 30; Walk: 20
Senses
passive Perception 11
Skills
Stealth: 3
Actions
  • Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage and the target is grappled (escape DC 12). Until this grapple ends, the turtle can't bite another target.
Languages
—
Saving throws
Strength: 4; Constitution: 3
Special abilities
  • Hold Breath. The turtle can hold its breath for 1 hour.

Source and licence

From Tome of Beasts 2.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.