Alligator Turtle
Alligator turtles are ornery reptiles, noted for their combative disposition while on land. Their necks are deceptively long and flexible, allowing them to strike a startlingly far distance with their
- Armor class
- 15
- Hit points
- 11
- Challenge
- 0.25
- Creature type
- Beast
- Size
- Medium
- Alignment
- unaligned
Alligator turtles are ornery reptiles, noted for their combative disposition while on land. Their necks are deceptively long and flexible, allowing them to strike a startlingly far distance with their beak-like jaws.
Stat block
- Cha
- 7
- Con
- 13
- Dex
- 12
- Int
- 2
- Str
- 15
- Wis
- 12
- Speed
- Swim: 30; Walk: 20
- Senses
- passive Perception 11
- Skills
- Stealth: 3
- Actions
- Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage and the target is grappled (escape DC 12). Until this grapple ends, the turtle can't bite another target.
- Languages
- —
- Saving throws
- Strength: 4; Constitution: 3
- Special abilities
- Hold Breath. The turtle can hold its breath for 1 hour.
Source and licence
From Tome of Beasts 2.
Licence: Open Game Content (OGL 1.0a).