Ancient Black Dragon
Gargantuan Dragon, chaotic evil. CR 21, AC 22, 367 HP. Traits: Amphibious, Legendary Resistance.
- Armor class
- 22
- Hit points
- 367
- Challenge
- 21
- Creature type
- Dragon
- Size
- Gargantuan
- Alignment
- chaotic evil
Stat block
- Cha
- 22
- Con
- 25
- Dex
- 14
- Int
- 16
- Str
- 27
- Wis
- 15
- Speed
- Fly: 80; Swim: 40; Walk: 40
- Senses
- blindsight 60 ft., darkvision 120 ft., passive Perception 26
- Skills
- Stealth: 9; Perception: 16
- Actions
- Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 4 version).
- Rend. Melee Attack Roll: +15, reach 15 ft. 17 (2d8 + 8) Slashing damage plus 9 (2d8) Acid damage.
- Acid Breath. Dexterity Saving Throw: DC 22, each creature in a 90-foot-long, 10-foot-wide Line. Failure: 67 (15d8) Acid damage. Success: Half damage.
- Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21, +13 to hit with spell attacks): - **At Will:** Detect Magic, Fear, Acid Arrow - **1/Day Each:** Create Undead, Speak with Dead, Vitriolic Sphere
- Hit dice
- 21d20 + 147
- Languages
- Common, Draconic
- Armor detail
- natural armor
- Saving throws
- Wisdom: 9; Dexterity: 9
- Damage immunities
- acid
- Legendary actions
- Cloud of Insects. Dexterity Saving Throw: DC 21, one creature the dragon can see within 120 feet. Failure: 33 (6d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.
- Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can't take this action again until the start of its next turn.
- Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
- Special abilities
- Amphibious. The dragon can breathe air and water.
- Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.