Ancient Gold Dragon

Gargantuan Dragon. CR 21, AC 22, 382 HP. Traits: Amphibious, Golden Splendor, Legendary Resistance.

Armor class
22
Hit points
382
Challenge
21
Creature type
Dragon
Size
gargantuan
Legendary
Yes

Stat block

Cha
34
Con
42
Dex
28
Int
20
Str
30
Wis
36
Speed
Fly: 80; Swim: 40; Walk: 40
Senses
darkvision 120 ft., keensense 60 ft.
Skills
Actions
  • Multiattack. The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Weakening Breath, if available.
  • Bite. _Melee Weapon Attack:_ +17 to hit, reach 15 ft., one target. _Hit:_ 21 (2d10+10) piercing damage.
  • Claw. _Melee Weapon Attack:_ +17 to hit, reach 10 ft., one target. _Hit:_ 17 (2d6+10) slashing damage.
  • Tail. _Melee Weapon Attack:_ +17 to hit, reach 20 ft., one target. _Hit:_ 19 (2d8+10) bludgeoning damage.
  • Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
  • Fire Breath (Recharge 5-6). The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 DEX save, taking 110 (20d10) fire damage on a failed save, or half as much damage on a successful one.
  • Weakening Breath (Recharge 6). As the **gold dragon wyrmling**, except it is a 90-foot cone, and the save DC is 24.
Languages
Common,Draconic
Saving throws
Wisdom: 13; Charisma: 12; Strength: 10; Dexterity: 9; Constitution: 16; Intelligence: 5
Damage immunities
fire
Legendary actions
  • Detect. The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.
  • Tail Attack. The dragon makes a Tail attack.
  • Elemental Roar (Costs 2 Actions). The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 20 CHA save or be vulnerable to fire damage until the end of its next turn. A target resistant to fire damage isn't resistant to it for the duration. A target immune to fire damage is still immune to it, even if the target fails the save.
  • Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 25 DEX save or take 17 (2d6+10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.
Special abilities
  • Amphibious. The dragon can breathe air and water.
  • Golden Splendor. As the **young gold dragon**, except it affects creatures within 30 feet of the dragon, and the save DC is 24.
  • Legendary Resistance (3/Day). If the dragon fails a save, it can choose to succeed instead.

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.