Animated Armor
Medium Construct. CR 1, AC 18, 34 HP. Traits: Antimagic Susceptibility, Construct Nature, Construct Resilience, False Appearance.
- Armor class
- 18
- Hit points
- 34
- Challenge
- 1
- Creature type
- Construct
- Size
- medium
Stat block
- Cha
- 1
- Con
- 12
- Dex
- 10
- Int
- 1
- Str
- 18
- Wis
- 6
- Speed
- Walk: 25
- Senses
- keensense 60 ft. (can't sense beyond this radius)
- Skills
- Actions
- Multiattack. The animated armor makes two Slam attacks.
- Slam. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) bludgeoning damage.
- Languages
- -
- Saving throws
- Wisdom: -2; Charisma: -5; Strength: 4; Dexterity: 0; Constitution: 1; Intelligence: -5
- Damage immunities
- blinded,deafened,Construct Resilience
- Special abilities
- Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by _dispel magic_, the armor must succeed on a CON save against the caster's spell save DC or fall unconscious for 1 minute.
- Construct Nature. The armor doesn't require air, food, drink, or sleep.
- Construct Resilience. The armor is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions.
- False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
- Damage resistances
- slashing
- Damage vulnerabilities
- acid
Source and licence
From Black Flag Reference Document.
Licence: ORC License.