Assassin
Medium humanoid (any race), any non-good alignment. CR 8, AC 15, 78 HP. Traits: Assassinate, Evasion, Sneak Attack.
- Armor class
- 15
- Hit points
- 78
- Challenge
- 8
- Creature type
- Humanoid
- Size
- Medium
- Alignment
- any non-good alignment
Stat block
- Cha
- 10
- Con
- 14
- Dex
- 16
- Int
- 13
- Str
- 11
- Wis
- 11
- Speed
- 30 ft.
- Senses
- passive Perception 13
- Skills
- Acrobatics +6, Deception +3, Perception +3, Stealth +9
- Actions
- Multiattack. The assassin makes two shortsword attacks.
- Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
- Light Crossbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
- Languages
- Thieves' cant plus any two languages
- Saving throws
- DEX +6, INT +4
- Special abilities
- Assassinate. During its first turn, the assassin has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the assassin scores against a surprised creature is a critical hit.
- Evasion. If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
- Sneak Attack (1/Turn). The assassin deals an extra 13 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll.
- Damage resistances
- poison
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.