Azeban

Medium Fey, chaotic neutral. CR 4, AC 16, 78 HP. Traits: Elusive, Magic Resistance, Innate Spellcasting.

Armor class
16
Hit points
78
Challenge
4
Creature type
Fey
Size
Medium
Alignment
chaotic neutral

Stat block

Cha
18
Con
14
Dex
16
Int
15
Str
16
Wis
8
Speed
Walk: 40; Climb: 30
Senses
darkvision 60 ft., passive Perception 11
Skills
Stealth: 5; Deception: 6; Perception: 1
Actions
  • Multiattack. The azeban makes two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
  • Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
  • Ear-Splitting Yawp (Recharge 5-6). The azeban emits a piercing yell in a 15-foot cone. Each creature in the area must make a DC 14 Constitution saving throw. On a failure, a target takes 21 (6d6) thunder damage and is deafened for 1 minute. On a success, a creature takes half the damage but isn't deafened. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn't being worn or carried also takes the damage if it's in the area.
Languages
Common, Elvish, Sylvan
Saving throws
Wisdom: 1; Dexterity: 5
Special abilities
  • Elusive. The azeban can take the Dash, Disengage, or Hide action as a bonus action on each of its turns.
  • Magic Resistance. The azeban has advantage on saving throws against spells and other magical effects.
  • Innate Spellcasting. The azeban's innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components: At will: dancing lights, disguise self, faerie fire, minor illusion 3/day each: creation, major image, mislead, seeming 1/day each: mirage arcane, programmed illusion
Damage resistances
cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron
Condition immunities
charmed, frightened

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.