Azeban
Medium Fey, chaotic neutral. CR 4, AC 16, 78 HP. Traits: Elusive, Magic Resistance, Innate Spellcasting.
- Armor class
- 16
- Hit points
- 78
- Challenge
- 4
- Creature type
- Fey
- Size
- Medium
- Alignment
- chaotic neutral
Stat block
- Cha
- 18
- Con
- 14
- Dex
- 16
- Int
- 15
- Str
- 16
- Wis
- 8
- Speed
- Walk: 40; Climb: 30
- Senses
- darkvision 60 ft., passive Perception 11
- Skills
- Stealth: 5; Deception: 6; Perception: 1
- Actions
- Multiattack. The azeban makes two attacks: one with its bite and one with its claws.
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
- Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
- Ear-Splitting Yawp (Recharge 5-6). The azeban emits a piercing yell in a 15-foot cone. Each creature in the area must make a DC 14 Constitution saving throw. On a failure, a target takes 21 (6d6) thunder damage and is deafened for 1 minute. On a success, a creature takes half the damage but isn't deafened. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn't being worn or carried also takes the damage if it's in the area.
- Languages
- Common, Elvish, Sylvan
- Saving throws
- Wisdom: 1; Dexterity: 5
- Special abilities
- Elusive. The azeban can take the Dash, Disengage, or Hide action as a bonus action on each of its turns.
- Magic Resistance. The azeban has advantage on saving throws against spells and other magical effects.
- Innate Spellcasting. The azeban's innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components: At will: dancing lights, disguise self, faerie fire, minor illusion 3/day each: creation, major image, mislead, seeming 1/day each: mirage arcane, programmed illusion
- Damage resistances
- cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron
- Condition immunities
- charmed, frightened
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).