Azer Forgemaster

Medium Elemental. CR 4, AC 16, 78 HP. Traits: Fiery Aura.

Armor class
16
Hit points
78
Challenge
4
Creature type
Elemental
Size
Medium

Stat block

Cha
16
Con
14
Dex
14
Int
12
Str
18
Wis
16
Speed
Walk: 30
Senses
passive Perception 13
Skills
Actions
  • Multiattack. The azer attacks with its returning hammer and uses Bonfire if available.
  • Returning Hammer. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 feet one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. The azers hammer returns to its hand after its thrown.
  • Bonfire (3/Day). A 5-foot-square space within 60 feet catches fire. A creature takes 10 (3d6) fire damage when it enters this area for the first time on a turn or starts its turn there. A creature can use an action to extinguish this fire.
Languages
Common, Ignan
Damage immunities
fire, poison
Special abilities
  • Fiery Aura. A creature that ends its turn within 5 feet of one or more azers takes 5 (1d10) fire damage. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Condition immunities
poisoned
Damage vulnerabilities
cold

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.