Azer Forgemaster
Medium Elemental. CR 4, AC 16, 78 HP. Traits: Fiery Aura.
- Armor class
- 16
- Hit points
- 78
- Challenge
- 4
- Creature type
- Elemental
- Size
- Medium
Stat block
- Cha
- 16
- Con
- 14
- Dex
- 14
- Int
- 12
- Str
- 18
- Wis
- 16
- Speed
- Walk: 30
- Senses
- passive Perception 13
- Skills
- Actions
- Multiattack. The azer attacks with its returning hammer and uses Bonfire if available.
- Returning Hammer. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 feet one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. The azers hammer returns to its hand after its thrown.
- Bonfire (3/Day). A 5-foot-square space within 60 feet catches fire. A creature takes 10 (3d6) fire damage when it enters this area for the first time on a turn or starts its turn there. A creature can use an action to extinguish this fire.
- Languages
- Common, Ignan
- Damage immunities
- fire, poison
- Special abilities
- Fiery Aura. A creature that ends its turn within 5 feet of one or more azers takes 5 (1d10) fire damage. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
- Condition immunities
- poisoned
- Damage vulnerabilities
- cold
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).