Baboon
Small Beast. CR 1/8, AC 11, 10 HP. Traits: Pack Tactics.
- Armor class
- 11
- Hit points
- 10
- Challenge
- 0.125
- Creature type
- Beast
- Size
- small
Stat block
- Cha
- 6
- Con
- 10
- Dex
- 12
- Int
- 4
- Str
- 8
- Wis
- 12
- Speed
- Walk: 30; Climb: 30
- Senses
- darkvision 30 ft.
- Skills
- Actions
- Bite. _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 3 (1d4+1) piercing damage.
- Languages
- -
- Reactions
- Startling Display. When a creature the baboon can see attacks it while within 5 feet of it, the baboon can bare its teeth, puff its chest, or emit a quick series of barks. The attacker must succeed on a DC 11 WIS save or have disadvantage on the attack roll.
- Saving throws
- Wisdom: 1; Charisma: -2; Strength: -1; Dexterity: 1; Constitution: 0; Intelligence: -3
- Special abilities
- Pack Tactics. The baboon has advantage on attack rolls against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.
Source and licence
From Black Flag Reference Document.
Licence: ORC License.