Badger, Giant

Medium Beast. CR 1/4, AC 10, 15 HP. Traits: Grumpy, Heightened Smell.

Armor class
10
Hit points
15
Challenge
0.25
Creature type
Beast
Size
medium

Stat block

Cha
4
Con
14
Dex
10
Int
2
Str
12
Wis
12
Speed
Walk: 30; Burrow: 15
Senses
darkvision 30 ft.
Skills
Actions
  • Multiattack. The badger makes one Bite attack and one Claws attack.
  • Bite. _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 4 (1d6+1) piercing damage.
  • Claws. _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) slashing damage.
Languages
-
Saving throws
Wisdom: 1; Charisma: -3; Strength: 1; Dexterity: 0; Constitution: 2; Intelligence: -4
Special abilities
  • Grumpy. When in combat, the badger attacks the creature that most recently dealt damage to it, provided that creature is within range or moving to it doesn't cause the badger to provoke opportunity attacks. The badger otherwise attacks the nearest hostile creature.
  • Heightened Smell. The badger's Perception is 16 when perceiving by smell.
Damage resistances
frightened

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.