Balor

Huge Fiend, chaotic evil. CR 19, AC 19, 287 HP. Traits: Death Throes, Fire Aura, Legendary Resistance, Magic Resistance.

Armor class
19
Hit points
287
Challenge
19
Creature type
Fiend
Size
Huge
Alignment
chaotic evil

Stat block

Cha
22
Con
22
Dex
15
Int
20
Str
26
Wis
16
Speed
Fly: 80; Walk: 40
Senses
truesight 120 ft., passive Perception 19
Skills
Perception: 9
Actions
  • Multiattack. The balor makes one Flame Whip attack and one Lightning Blade attack.
  • Flame Whip. Melee Attack Roll: +14, reach 30 ft. 18 (3d6 + 8) Force damage plus 17 (5d6) Fire damage. If the target is a Huge or smaller creature, the balor pulls the target up to 25 feet straight toward itself, and the target has the Prone condition.
  • Lightning Blade. Melee Attack Roll: +14, reach 10 ft. 21 (3d8 + 8) Force damage plus 22 (4d10) Lightning damage, and the target can't take Reactions until the start of the balor's next turn.
Hit dice
23d12 + 138
Languages
Abyssal; telepathy 120 ft.
Armor detail
natural armor
Bonus actions
  • Teleport. The balor teleports itself or a willing demon within 10 feet of itself up to 60 feet to an unoccupied space the balor can see.
Saving throws
Wisdom: 9; Constitution: 12
Damage immunities
fire, poison
Special abilities
  • Death Throes. The balor explodes when it dies. Dexterity Saving Throw: DC 20, each creature in a 30-foot Emanation originating from the balor. Failure: 31 (9d6) Fire damage plus 31 (9d6) Force damage. Success: Half damage. Failure or Success: If the balor dies outside the Abyss, it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
  • Fire Aura. At the end of each of the balor's turns, each creature in a 5-foot Emanation originating from the balor takes 13 (3d8) Fire damage.
  • Legendary Resistance (3/Day). If the balor fails a saving throw, it can choose to succeed instead.
  • Magic Resistance. The balor has Advantage on saving throws against spells and other magical effects.
Damage resistances
cold, lightning
Condition immunities
charmed, frightened, poisoned

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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