Bat, Swarm of Bats
Medium Swarm. CR 1/4, AC 12, 14 HP. Traits: Cacophonous Swarm, Echolocation, Heightened Hearing, Swarm, Swarm Resilience.
- Armor class
- 12
- Hit points
- 14
- Challenge
- 0.25
- Creature type
- Swarm
- Size
- medium
Stat block
- Cha
- 4
- Con
- 10
- Dex
- 14
- Int
- 2
- Str
- 4
- Wis
- 12
- Speed
- Fly: 30; Walk: 0
- Senses
- keensense 60 ft.
- Skills
- Actions
- Bites. _Melee Weapon Attack:_ +4 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its HP or fewer.
- Languages
- -
- Saving throws
- Wisdom: 1; Charisma: -3; Strength: -3; Dexterity: 2; Constitution: 0; Intelligence: -4
- Damage immunities
- Swarm Resilience
- Special abilities
- Cacophonous Swarm. A creature in the swarm's space that casts a spell with a verbal component must succeed on a DC 12 CON save or the spell fails to cast, expending the action required to cast it but not the spell slot or daily use.
- Echolocation. The swarm can't use its keensense while deafened.
- Heightened Hearing. The swarm's Perception is 16 when perceiving by hearing.
- Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain HP or gain temporary HP.
- Swarm Resilience. The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions.
- Damage resistances
- blinded,Swarm Resilience
- Damage vulnerabilities
- deafened
Source and licence
From Black Flag Reference Document.
Licence: ORC License.