Bearded Devil

Medium Fiend. CR 3, AC 13, 63 HP. Traits: Devil's Sight, Devilish Resilience, Magic Resistance, Show Mettle.

Armor class
13
Hit points
63
Challenge
3
Creature type
Fiend
Size
medium

Stat block

Cha
10
Con
18
Dex
14
Int
8
Str
20
Wis
14
Speed
Walk: 30
Senses
darkvision 120 ft.
Skills
Actions
  • Multiattack. The devil makes two Beard Spines attacks and one Glaive attack.
  • Beard Spines. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 8 (2d4+3) piercing damage, and the target must succeed on a DC 13 CON save or be poisoned for 1 minute. While poisoned in this way, the target can't regain HP. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.
  • Glaive. _Melee Weapon Attack:_ +5 to hit, reach 10 ft., one target. _Hit:_ 8 (1d10+3) slashing damage. If the target is a creature other than a Construct or Undead, it must succeed on a DC 13 CON save or lose 3 (1d6) HP at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 3 (1d6). Any creature can take an action to stanch the wound with a successful DC 10 WIS (Medicine) check. The wound also closes if the target receives magical healing, provided the target is capable of regaining HP.
Languages
Infernal,telepathy 120 ft.
Saving throws
Wisdom: 2; Charisma: 0; Strength: 5; Dexterity: 2; Constitution: 4; Intelligence: -1
Damage immunities
Devilish Resilience
Special abilities
  • Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
  • Devilish Resilience. The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition.
  • Magic Resistance. The devil has advantage on saves against spells and other magical effects.
  • Show Mettle. While it can see a superior devil, such as a barbed devil, pit fiend, or similar, the bearded devil has advantage on saves against being charmed and frightened.
Damage resistances
Devilish Resilience

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.