Bearded Devil

Medium fiend (devil), lawful evil. CR 3, AC 13, 52 HP. Traits: Devil's Sight, Magic Resistance, Steadfast.

Armor class
13
Hit points
52
Challenge
3
Creature type
Fiend
Size
Medium
Alignment
lawful evil

Stat block

Cha
11
Con
15
Dex
15
Int
9
Str
16
Wis
11
Speed
30 ft.
Senses
darkvision 120 ft., passive Perception 10
Actions
  • Multiattack. The devil makes two attacks: one with its beard and one with its glaive.
  • Beard. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Glaive. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 5 (1d10). Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.
Languages
Infernal, telepathy 120 ft.
Saving throws
STR +5, CON +4, WIS +2
Damage immunities
fire, poison
Special abilities
  • Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
  • Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
  • Steadfast. The devil can't be frightened while it can see an allied creature within 30 feet of it.
Damage resistances
cold, bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
Condition immunities
Poisoned

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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