Berserker
Medium humanoid (any race), any chaotic alignment. CR 2, AC 13, 67 HP. Traits: Reckless.
- Armor class
- 13
- Hit points
- 67
- Challenge
- 2
- Creature type
- Humanoid
- Size
- Medium
- Alignment
- any chaotic alignment
Stat block
- Cha
- 9
- Con
- 17
- Dex
- 12
- Int
- 9
- Str
- 16
- Wis
- 11
- Speed
- 30 ft.
- Senses
- passive Perception 10
- Actions
- Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
- Languages
- any one language (usually Common)
- Special abilities
- Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.