Berserker

Medium humanoid (any race), any chaotic alignment. CR 2, AC 13, 67 HP. Traits: Reckless.

Armor class
13
Hit points
67
Challenge
2
Creature type
Humanoid
Size
Medium
Alignment
any chaotic alignment

Stat block

Cha
9
Con
17
Dex
12
Int
9
Str
16
Wis
11
Speed
30 ft.
Senses
passive Perception 10
Actions
  • Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Languages
any one language (usually Common)
Special abilities
  • Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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