Birgemon Seal

Medium Aberration, unaligned. CR 2, AC 12, 60 HP. Traits: Frozen to the Spot, Hold Breath.

Armor class
12
Hit points
60
Challenge
2
Creature type
Aberration
Size
Medium
Alignment
unaligned

Stat block

Cha
9
Con
16
Dex
15
Int
4
Str
12
Wis
12
Speed
Swim: 60; Walk: 20
Senses
darkvision 60', passive Perception 13
Skills
Perception: 1
Actions
  • Multiattack. One Bite attack one Toothy Maw attack and three Tendril attacks. It can replace all three Tendril attacks with use of Reel.
  • Bite. Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) piercing damage.
  • Toothy Maw. Melee Weapon Attack: +4 to hit, 5 ft., one target, 9 (2d6+2) piercing damage.
  • Tendril. Melee Weapon Attack: +4 to hit, 15 ft., one target, The target is grappled (escape DC 13) if it is a Med or smaller creature and the seal can't use the same tendril on another target. If a creature is grappled by two or more tendrils it is also Restrained.
  • Reel. Pulls each creature grappled by it up to 10 ft. straight toward it.
Languages
—
Special abilities
  • Frozen to the Spot. When on snow or ice the birgemon seal can't be moved vs. its will.
  • Hold Breath. Can hold its breath for 90 min.
Damage resistances
acid, cold

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.