Blood Hawk

Small Beast, unaligned. CR 1/8, AC 12, 7 HP. Traits: Pack Tactics.

Armor class
12
Hit points
7
Challenge
0.125
Creature type
Beast
Size
Small
Alignment
unaligned

Stat block

Cha
5
Con
10
Dex
14
Int
3
Str
6
Wis
14
Speed
Fly: 60; Walk: 10
Senses
passive Perception 16
Skills
Perception: 6
Actions
  • Beak. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.
Hit dice
2d6
Armor detail
natural armor
Special abilities
  • Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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