Boar, Giant
Large Beast. CR 2, AC 12, 63 HP. Traits: Charge, Relentless.
- Armor class
- 12
- Hit points
- 63
- Challenge
- 2
- Creature type
- Beast
- Size
- large
Stat block
- Cha
- 4
- Con
- 16
- Dex
- 10
- Int
- 2
- Str
- 16
- Wis
- 6
- Speed
- Walk: 40
- Senses
- -
- Skills
- Actions
- Multiattack. The giant boar makes two Tusk attacks. If both attacks hit one creature, the target must succeed on a DC 13 STR save or be knocked prone.
- Tusk. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.
- Languages
- -
- Saving throws
- Wisdom: -2; Charisma: -3; Strength: 3; Dexterity: 0; Constitution: 3; Intelligence: -4
- Special abilities
- Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a Tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone.
- Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 HP, it is reduced to 1 HP instead.
Source and licence
From Black Flag Reference Document.
Licence: ORC License.