Bolt-Thrower
Small Construct. CR 2, AC 14, 44 HP. Traits: Clockwork Sights, Rooted.
- Armor class
- 14
- Hit points
- 44
- Challenge
- 2
- Creature type
- Construct
- Size
- Small
Stat block
- Cha
- 1
- Con
- 14
- Dex
- 16
- Int
- 1
- Str
- 6
- Wis
- 6
- Speed
- Walk: 15; Climb: 15
- Senses
- blindsight 120 ft. (blind beyond that range), passive Perception 14
- Skills
- Perception: 0
- Actions
- Multiattack. The bolt-thrower attacks once with each of its crossbows.
- Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
- Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
- Damage immunities
- poison, psychic
- Special abilities
- Clockwork Sights. The bolt-thrower does not have disadvantage on attack rolls when making ranged attacks within 5 feet of a hostile creature.
- Rooted. The bolt-thrower can use a bonus action to anchor itself to or detach itself from a surface. While anchored, the bolt-throwers Speed is 0, and a DC 20 Strength check is required to detach it. A bolt-thrower cannot use its heavy crossbow unless it is anchored.
- Condition immunities
- blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).