Bolt-Thrower

Small Construct. CR 2, AC 14, 44 HP. Traits: Clockwork Sights, Rooted.

Armor class
14
Hit points
44
Challenge
2
Creature type
Construct
Size
Small

Stat block

Cha
1
Con
14
Dex
16
Int
1
Str
6
Wis
6
Speed
Walk: 15; Climb: 15
Senses
blindsight 120 ft. (blind beyond that range), passive Perception 14
Skills
Perception: 0
Actions
  • Multiattack. The bolt-thrower attacks once with each of its crossbows.
  • Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
  • Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Damage immunities
poison, psychic
Special abilities
  • Clockwork Sights. The bolt-thrower does not have disadvantage on attack rolls when making ranged attacks within 5 feet of a hostile creature.
  • Rooted. The bolt-thrower can use a bonus action to anchor itself to or detach itself from a surface. While anchored, the bolt-throwers Speed is 0, and a DC 20 Strength check is required to detach it. A bolt-thrower cannot use its heavy crossbow unless it is anchored.
Condition immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.