Bugbear
Medium humanoid (goblinoid), chaotic evil. CR 1, AC 16, 27 HP. Traits: Brute, Surprise Attack.
- Armor class
- 16
- Hit points
- 27
- Challenge
- 1
- Creature type
- Humanoid
- Size
- Medium
- Alignment
- chaotic evil
Stat block
- Cha
- 9
- Con
- 13
- Dex
- 14
- Int
- 8
- Str
- 15
- Wis
- 11
- Speed
- 30 ft.
- Senses
- darkvision 60 ft., passive Perception 10
- Skills
- Stealth +6, Survival +2
- Actions
- Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
- Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
- Languages
- Common, Goblin
- Special abilities
- Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
- Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.