Bugbear

Medium humanoid (goblinoid), chaotic evil. CR 1, AC 16, 27 HP. Traits: Brute, Surprise Attack.

Armor class
16
Hit points
27
Challenge
1
Creature type
Humanoid
Size
Medium
Alignment
chaotic evil

Stat block

Cha
9
Con
13
Dex
14
Int
8
Str
15
Wis
11
Speed
30 ft.
Senses
darkvision 60 ft., passive Perception 10
Skills
Stealth +6, Survival +2
Actions
  • Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
  • Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
Languages
Common, Goblin
Special abilities
  • Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
  • Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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