Centaur
Large Monstrosity. CR 2, AC 12, 63 HP. Traits: Monstrosity Resilience, Trampling Charge.
- Armor class
- 12
- Hit points
- 63
- Challenge
- 2
- Creature type
- Monstrosity
- Size
- large
Stat block
- Cha
- 10
- Con
- 14
- Dex
- 14
- Int
- 8
- Str
- 18
- Wis
- 16
- Speed
- Walk: 50
- Senses
- -
- Skills
- Actions
- Multiattack. The centaur makes one Hooves attack and one Pike attack, or it makes three Longbow attacks.
- Hooves. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage.
- Pike. _Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 9 (1d10+4) piercing damage.
- Longbow. _Ranged Weapon Attack:_ +4 to hit, range 150/600 ft., one target. _Hit:_ 6 (1d8+2) piercing damage.
- Languages
- Elvish,Sylvan
- Reactions
- Defensive Kick. When a creature the centaur can see within 5 feet of it hits it with an attack, the centaur can kick the attacker. The attacker must succeed on a DC 14 STR save or be knocked prone or pushed up to 5 feet away from the centaur (the centaur's choice).
- Saving throws
- Wisdom: 3; Charisma: 0; Strength: 4; Dexterity: 2; Constitution: 2; Intelligence: -1
- Special abilities
- Monstrosity Resilience. The centaur is resistant to exhaustion and to the frightened condition.
- Trampling Charge. If the centaur moves at least 30 feet straight toward a creature and then hits it with a Pike attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the centaur can make one Hooves attack against it as a bonus action.
- Damage resistances
- Monstrosity Resilience
Source and licence
From Black Flag Reference Document.
Licence: ORC License.