Centaur Trooper
Large Fey, neutral good. CR 2, AC 16, 45 HP.
- Armor class
- 16
- Hit points
- 45
- Challenge
- 2
- Creature type
- Fey
- Size
- Large
- Alignment
- neutral good
Stat block
- Cha
- 11
- Con
- 14
- Dex
- 14
- Int
- 9
- Str
- 18
- Wis
- 13
- Speed
- Walk: 50
- Senses
- passive Perception 13
- Skills
- Athletics: 6; Perception: 3
- Actions
- Multiattack. The centaur makes two attacks, using Pike or Longbow in any combination.
- Pike. Melee Attack Roll: +6, reach 10 ft. 9 (1d10 + 4) Piercing damage.
- Longbow. Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage.
- Hit dice
- 6d10 + 12
- Languages
- Elvish, Sylvan
- Armor detail
- natural armor
- Bonus actions
- Trampling Charge (Recharge 5–6). The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.