Chemosit
Medium Fiend, neutral evil. CR 5, AC 15, 119 HP. Traits: Inner Light.
- Armor class
- 15
- Hit points
- 119
- Challenge
- 5
- Creature type
- Fiend
- Size
- Medium
- Alignment
- neutral evil
Stat block
- Cha
- 15
- Con
- 18
- Dex
- 17
- Int
- 13
- Str
- 16
- Wis
- 14
- Speed
- Walk: 30
- Senses
- darkvision 120', passive Perception 15
- Skills
- Perception: 2
- Actions
- Multiattack. One Beak attack and two Crutch attacks.
- Beak. Melee Weapon Attack: +6 to hit, 5 ft., one target, 12 (2d8+3) piercing damage + 7 (2d6) fire.
- Crutch. Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) bludgeoning damage and target: DC 14 Con save or become infected with the cackle fever disease.
- Inviting Song. Sings an enchanting tune. Each creature with an Int of 5+ within 300' of chemosit that can hear the song: DC 15 Wis save or be charmed until the song ends. Chemosit must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. Song ends if chemosit is incapacitated. If charmed target is more than 5 ft. away from chemosit target must move on its turn toward chemosit by most direct route trying to get within 5 ft.. It won't move into damaging terrain such as lava or a pit taking whatever route it can to avoid terrain and still reach chemosit. If target can't find a safe route to chemosit charmed effect ends. Whenever target takes damage or at the end of each of its turns target can re-save. If save succeeds effect ends on it. Target that successfully saves is immune to this chemosit's Inviting Song for next 24 hrs.
- Languages
- Abyssal, Common, Infernal
- Saving throws
- Wisdom: 5; Charisma: 5; Strength: 6; Constitution: 7
- Special abilities
- Inner Light. Its open mouth emits a red light shedding bright light in 10 ft. radius and dim light additional 10 feet. Opening or closing its mouth doesn't require an action.
- Damage resistances
- fire, cold, lightning; nonmagic B/P/S attacks not made w/silvered weapons
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).