Child of Yggdrasil
Large Aberration, neutral evil. CR 6, AC 14, 112 HP. Traits: Acid Touch, Forest Camouflage, Keen Smell.
- Armor class
- 14
- Hit points
- 112
- Challenge
- 6
- Creature type
- Aberration
- Size
- Large
- Alignment
- neutral evil
Stat block
- Cha
- 8
- Con
- 14
- Dex
- 10
- Int
- 10
- Str
- 16
- Wis
- 18
- Speed
- Walk: 20; Climb: 20
- Senses
- darkvision 60 ft., passive Perception 17
- Skills
- Stealth: 3; Perception: 7
- Actions
- Multiattack. The child of Yggdrasil makes three claw attacks.
- Claw. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 7 (2d6) acid damage.
- Languages
- Common, Giant
- Damage immunities
- acid, cold; bludgeoning from nonmagical attacks
- Special abilities
- Acid Touch. As an action, the child of Yggdrasil destroys one nonmagical object that isn't being worn or carried, such as a rope, plank, candlestick, or even an entire bronze cauldron.
- Forest Camouflage. The child of Yggdrasil has advantage on Dexterity (Stealth) checks made to hide in forest terrain.
- Keen Smell. The child of Yggdrasil has advantage on Wisdom (Perception) checks that rely on smell.
- Damage vulnerabilities
- fire
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).