Chuhaister

Large Giant, chaotic evil. CR 7, AC 16, 157 HP. Traits: Feybane, Light Sensitivity.

Armor class
16
Hit points
157
Challenge
7
Creature type
Giant
Size
Large
Alignment
chaotic evil

Stat block

Cha
12
Con
20
Dex
9
Int
10
Str
22
Wis
11
Speed
Walk: 40
Senses
darkvision 120 ft., passive Perception 10
Skills
Athletics: 9
Actions
  • Multiattack. The chuhaister makes two greatclub attacks.
  • Greatclub. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 23 (5d6 + 6) bludgeoning damage.
  • Rock. Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 33 (5d10 + 6) bludgeoning damage.
Languages
Giant, Orc, Sylvan
Reactions
  • Deadfall Shield (Recharge 5-6). When the chuhaister or one ally within 30 feet of it is hit by an attack, the chuhaister can create a magical, wooden barrier that interrupts the attack. The attack causes no damage. The shield splinters and disappears afterwards.
Saving throws
Constitution: 8
Damage immunities
poison
Special abilities
  • Feybane. Creatures of the fey type don't recover spells during a long rest while within 60 feet of the chuhaister. In addition, the chuhaister automatically sees through magical illusions created by spells of 3rd level or lower and has advantage on saving throws and ability checks to detect or see through illusion spells of 4th level or higher.
  • Light Sensitivity. While in bright light, the chuhaister has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Condition immunities
charmed, poisoned

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.