Clockwork Beetle Swarm

_Light glints off the moving parts of almost a thousand clockwork beetles in a biting cloud._ **Freed But Foolish.** Clockwork beetle swarms form when several of the creatures break free of their crea

Armor class
14
Hit points
52
Challenge
3
Creature type
Construct
Size
Large
Alignment
neutral

_Light glints off the moving parts of almost a thousand clockwork beetles in a biting cloud._
Freed But Foolish. Clockwork beetle swarms form when several of the creatures break free of their creators and bond together in a noisy mass of clattering mechanical parts. Severed from the bond of their creators, the beetle swarm lacks the telepathy of singular clockwork beetles and has a reduced mental capacity.

Stat block

Cha
7
Con
12
Dex
16
Int
4
Str
8
Wis
12
Speed
Fly: 50; Walk: 30
Senses
darkvision 60 ft., passive Perception 11
Skills
Actions
  • Bites. Melee Weapon Attack: +5 to hit, reach 0 ft., up to 4 creatures in the swarm's space. Hit: 17 (5d6) piercing damage plus 3 (1d6) poison damage.
Languages
-
Damage immunities
fire, poison, psychic
Special abilities
  • Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny construct. The swarm can't regain hit points or gain temporary hit points.
Damage resistances
bludgeoning, piercing, and slashing
Condition immunities
charmed, frightened, paralyzed, petrified, prone, restrained, stunned

Source and licence

From Tome of Beasts.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.