Clockwork Pugilist

Medium Construct, unaligned. CR 1, AC 15, 32 HP. Traits: Construct Nature, Immutable Form, Magic Resistance.

Armor class
15
Hit points
32
Challenge
1
Creature type
Construct
Size
Medium
Alignment
unaligned

Stat block

Cha
10
Con
14
Dex
12
Int
6
Str
16
Wis
13
Speed
Walk: 30
Senses
darkvision 60', passive Perception 13
Skills
Perception: 1
Actions
  • Multiattack. Two Fist attacks.
  • Fist. Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) bludgeoning damage.
  • Brass Onslaught (Recharge 6). The pugilist moves up to 10 ft. and makes one fist attack. If it hits the target takes an extra 10 (3d6) bludgeoning damage. This movement doesn't provoke opportunity attacks.
Languages
Common
Reactions
  • Get Down Sir!. When a creature within 5 ft. of the pugilist is targeted by a ranged attack or spell the pugilist steps in the way and the ranged attack or spell targets the pugilist instead.
  • Parry. +2 to its AC vs. one melee attack that would hit it. Must see attacker and have at least one hand empty.
Saving throws
Strength: 5; Constitution: 4
Damage immunities
poison, psychic
Special abilities
  • Construct Nature. A clockwork pugilist doesn't require air food drink or sleep.
  • Immutable Form. Immune: form-altering spells/effects.
  • Magic Resistance. Advantage: spell/magic effect saves.
Condition immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.