Clockwork Soldier

Medium Construct, unaligned. CR 1, AC 12, 45 HP. Traits: Immutable Form, Intimidating Legions, Magic Resistance.

Armor class
12
Hit points
45
Challenge
1
Creature type
Construct
Size
Medium
Alignment
unaligned

Stat block

Cha
1
Con
16
Dex
13
Int
5
Str
13
Wis
10
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 10
Skills
Athletics: 5; Intimidation: -3
Actions
  • Halberd. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
  • Overdrive Flurry (Recharge 6). The soldier makes four halberd attacks. After taking this action, it is stunned until the end of its next turn.
Languages
Common
Damage immunities
poison, psychic
Special abilities
  • Immutable Form. The soldier is immune to any spell or effect that would alter its form.
  • Intimidating Legions. A single clockwork soldier's rigid movements appear silly, but, when gathered in numbers, they become an inhuman terror. When the clockwork soldier makes a Charisma (Intimidation) check, it gains a bonus on that check equal to the number of other clockwork soldiers the target can see or hear.
  • Magic Resistance. The soldier has advantage on saving throws against spells and other magical effects.
Condition immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.