Commoner
Small Humanoid, neutral. CR 0, AC 10, 4 HP. Traits: Training.
- Armor class
- 10
- Hit points
- 4
- Challenge
- 0
- Creature type
- Humanoid
- Size
- Small
- Alignment
- neutral
Stat block
- Cha
- 10
- Con
- 10
- Dex
- 10
- Int
- 10
- Str
- 10
- Wis
- 10
- Speed
- Walk: 30
- Senses
- passive Perception 10
- Actions
- Club. Melee Attack Roll: +2, reach 5 ft. 2 (1d4) Bludgeoning damage.
- Hit dice
- 1d8
- Languages
- Common
- Armor detail
- natural armor
- Special abilities
- Training. The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.