Crime Boss

Medium Humanoid. CR 6, AC 15, 127 HP.

Armor class
15
Hit points
127
Challenge
6
Creature type
Humanoid
Size
Medium

Stat block

Cha
16
Con
18
Dex
14
Int
16
Str
18
Wis
16
Speed
Walk: 30
Senses
passive Perception 16
Skills
Insight: 6; Stealth: 5; Deception: 6; Perception: 6; Persuasion: 6; Intimidation: 6
Actions
  • Multiattack. The boss attacks three times with their shortsword.
  • Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
  • Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
  • Mark for Death. The boss targets a creature within 30 feet that can see or hear them. For 1 minute or until the boss threatens a different target the target takes an extra 7 (2d6) damage whenever the boss hits it with a weapon attack.
Languages
any two
Reactions
  • Command Bodyguard. When the boss would be hit by an attack, they command an ally within 5 feet to use its reaction to switch places with the boss. The ally is hit by the attack instead of the boss.
  • Offhand Dagger. When missed by an attack, the boss makes a dagger attack.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.