Crime Boss
Medium Humanoid. CR 6, AC 15, 127 HP.
- Armor class
- 15
- Hit points
- 127
- Challenge
- 6
- Creature type
- Humanoid
- Size
- Medium
Stat block
- Cha
- 16
- Con
- 18
- Dex
- 14
- Int
- 16
- Str
- 18
- Wis
- 16
- Speed
- Walk: 30
- Senses
- passive Perception 16
- Skills
- Insight: 6; Stealth: 5; Deception: 6; Perception: 6; Persuasion: 6; Intimidation: 6
- Actions
- Multiattack. The boss attacks three times with their shortsword.
- Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
- Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
- Mark for Death. The boss targets a creature within 30 feet that can see or hear them. For 1 minute or until the boss threatens a different target the target takes an extra 7 (2d6) damage whenever the boss hits it with a weapon attack.
- Languages
- any two
- Reactions
- Command Bodyguard. When the boss would be hit by an attack, they command an ally within 5 feet to use its reaction to switch places with the boss. The ally is hit by the attack instead of the boss.
- Offhand Dagger. When missed by an attack, the boss makes a dagger attack.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).