Crocodile, Giant
Huge Beast. CR 5, AC 14, 120 HP. Traits: Hold Breath.
- Armor class
- 14
- Hit points
- 120
- Challenge
- 5
- Creature type
- Beast
- Size
- huge
Stat block
- Cha
- 6
- Con
- 16
- Dex
- 8
- Int
- 2
- Str
- 26
- Wis
- 10
- Speed
- Swim: 50; Walk: 30
- Senses
- -
- Skills
- Actions
- Multiattack. The crocodile makes one Bite attack and one Tail attack.
- Bite. _Melee Weapon Attack:_ +8 to hit, reach 5 ft., one creature. _Hit:_ 21 (3d10+5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't Bite another target.
- Tail. _Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target not grappled by the crocodile. _Hit:_ 14 (2d8+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 STR save or be knocked prone.
- Languages
- -
- Saving throws
- Wisdom: 0; Charisma: -2; Strength: 8; Dexterity: -1; Constitution: 3; Intelligence: -4
- Special abilities
- Hold Breath. The crocodile can hold its breath for 30 minutes.
- Damage resistances
- charmed
Source and licence
From Black Flag Reference Document.
Licence: ORC License.