Crocodile, Giant

Huge Beast. CR 5, AC 14, 120 HP. Traits: Hold Breath.

Armor class
14
Hit points
120
Challenge
5
Creature type
Beast
Size
huge

Stat block

Cha
6
Con
16
Dex
8
Int
2
Str
26
Wis
10
Speed
Swim: 50; Walk: 30
Senses
-
Skills
Actions
  • Multiattack. The crocodile makes one Bite attack and one Tail attack.
  • Bite. _Melee Weapon Attack:_ +8 to hit, reach 5 ft., one creature. _Hit:_ 21 (3d10+5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't Bite another target.
  • Tail. _Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target not grappled by the crocodile. _Hit:_ 14 (2d8+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 STR save or be knocked prone.
Languages
-
Saving throws
Wisdom: 0; Charisma: -2; Strength: 8; Dexterity: -1; Constitution: 3; Intelligence: -4
Special abilities
  • Hold Breath. The crocodile can hold its breath for 30 minutes.
Damage resistances
charmed

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.