Crocodile

Large Beast, unaligned. CR 1/2, AC 12, 13 HP. Traits: Hold Breath.

Armor class
12
Hit points
13
Challenge
0.5
Creature type
Beast
Size
Large
Alignment
unaligned

Stat block

Cha
5
Con
13
Dex
10
Int
2
Str
15
Wis
10
Speed
Swim: 30; Walk: 20
Senses
passive Perception 10
Skills
Stealth: 2
Actions
  • Bite. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.
Hit dice
2d10 + 2
Armor detail
natural armor
Saving throws
Constitution: 3
Special abilities
  • Hold Breath. The crocodile can hold its breath for 1 hour.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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