Cultist
Medium Humanoid. CR 1/8, AC 13, 9 HP. Traits: Dark Devotion.
- Armor class
- 13
- Hit points
- 9
- Challenge
- 0.125
- Creature type
- Humanoid
- Size
- medium
Stat block
- Cha
- 14
- Con
- 12
- Dex
- 12
- Int
- 10
- Str
- 10
- Wis
- 12
- Speed
- Walk: 30
- Senses
- -
- Skills
- Actions
- Sacrificial Dagger. _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) slashing damage. If the target is paralyzed, prone, stunned, or unconscious, it takes an extra 2 (1d4) slashing damage.
- Languages
- any one language (usually Common)
- Reactions
- For the Cause!. When a friendly creature the cultist can see within 5 feet of it is hit by an attack that would reduce that creature to 0 HP, the cultist can leap in front of the attack, taking the damage instead.
- Saving throws
- Wisdom: 1; Charisma: 2; Strength: 0; Dexterity: 1; Constitution: 1; Intelligence: 0
- Special abilities
- Dark Devotion. The cultist is resistant to the charmed and frightened conditions.
- Damage resistances
- Dark Devotion
Source and licence
From Black Flag Reference Document.
Licence: ORC License.