Cultist, Fanatic

Medium Humanoid. CR 2, AC 14, 60 HP. Traits: Dark Devotion, Unholy Weapons.

Armor class
14
Hit points
60
Challenge
2
Creature type
Humanoid
Size
medium

Stat block

Cha
16
Con
12
Dex
14
Int
10
Str
10
Wis
16
Speed
Walk: 30
Senses
-
Skills
Actions
  • Multiattack. The fanatic makes two Sacrificial Dagger or Unholy Bolt attacks.
  • Sacrificial Dagger. _Melee Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d4+2) slashing damage plus 7 (2d6) fire damage or necrotic damage (the fanatic's choice). If the target is paralyzed, prone, stunned, or unconscious, it takes an extra 2 (1d4) slashing damage.
  • Unholy Bolt. _Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 10 (2d6+3) fire damage or necrotic damage (the fanatic's choice).
  • Spellcasting. The fanatic casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).<br>At will: _light_, _thaumaturgy_<br>3/day each: _bane_, _command_<br>2/day: _hold_
Languages
any one language (usually Common)
Saving throws
Wisdom: 3; Charisma: 3; Strength: 0; Dexterity: 2; Constitution: 1; Intelligence: 0
Special abilities
  • Dark Devotion. The fanatic is resistant to the charmed and frightened conditions.
  • Unholy Weapons. The fanatic's weapons are coated in dark, magical flames. When the fanatic hits with any weapon, the weapon deals an extra 2d6 fire damage or necrotic damage (included in the attack), the fanatic's choice.
Damage resistances
Dark Devotion

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.