Cultist

Medium humanoid (any race), any non-good alignment. CR 1/8, AC 12, 9 HP. Traits: Dark Devotion.

Armor class
12
Hit points
9
Challenge
0.125
Creature type
Humanoid
Size
Medium
Alignment
any non-good alignment

Stat block

Cha
10
Con
10
Dex
12
Int
10
Str
11
Wis
11
Speed
30 ft.
Senses
passive Perception 10
Skills
Deception +2, Religion +2
Actions
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Languages
any one language (usually Common)
Special abilities
  • Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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