Demon, Maha

Medium Fiend, chaotic evil. CR 12, AC 15, 178 HP. Traits: Frozen Aura, Magic Resistance, Snow Camouflage.

Armor class
15
Hit points
178
Challenge
12
Creature type
Fiend
Size
Medium
Alignment
chaotic evil

Stat block

Cha
12
Con
18
Dex
21
Int
7
Str
18
Wis
16
Speed
Walk: 40
Senses
truesight 120', passive Perception 13
Skills
Perception: 3
Actions
  • Multiattack. Three Claws. If maha hits one creature with two Claws target: DC 17 Wis save or chuckle until end of its next turn. While chuckling creature can't speak coherently can't cast spells with verbal components and has disadvantage on attacks with weapons that use Str or Dex.
  • Claw. Melee Weapon Attack: +8 to hit, 10 ft., one target, 14 (3d6+4) piercing damage + 9 (2d8) cold.
  • Deadly Laughter (Recharge 5-6). It chuckles giggles and chortles at nearby creatures. Each creature within 30' of it: 42 (12d6) psychic drops what it is holding and laughs for 1 min (DC 17 Wis half damage and doesn't drop what it is holding or laugh). While laughing a creature is incapacitated can't speak coherently and takes 7 (2d6) psychic at start of each of its turns. A laughing creature can re-save at end of each of its turns success ends effect on itself. If a creature dies while laughing its face turns pale blue and displays a wide grin.
Languages
Abyssal, telepathy 120'
Saving throws
Wisdom: 7; Strength: 8; Dexterity: 9; Constitution: 8
Damage immunities
cold, poison
Special abilities
  • Frozen Aura. When a creature enters space within 30' of maha or starts its turn there that creature: DC 17 Con save or have its speed reduced by 10 ft. until it starts its turn outside aura.
  • Magic Resistance. Advantage: spell/magic effect saves.
  • Snow Camouflage. Advantage on Dex (Stealth) made to hide in snowy or icy terrain.
Damage resistances
fire, lightning; nonmagic B/P/S attacks
Condition immunities
poisoned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.