Derro, Voidwarped

Small Humanoid, neutral evil. CR 6, AC 14, 120 HP. Traits: Insanity, Mortal Void Traveler, Sunlight Sensitivity, Void-Touched Weapons.

Armor class
14
Hit points
120
Challenge
6
Creature type
Humanoid
Size
Small
Alignment
neutral evil

Stat block

Cha
17
Con
18
Dex
18
Int
13
Str
8
Wis
5
Speed
Fly: 30; Walk: 25
Senses
darkvision 120', passive Perception 10
Skills
Perception: -3
Actions
  • Multiattack. Two Shortswords and one Void Tendril attack.
  • Shortsword. Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) piercing damage + 3 (1d6) cold and 3 (1d6) force.
  • Void Tendril. Melee Weapon Attack: +7 to hit, 10 ft., one target, 7 (2d6) bludgeoning damage + 3 (1d6) cold and 3 (1d6) force. Target must make DC 15 Con save or its hp max is reduced by the amount equal to the damage taken. This reduction lasts until target finishes a long rest. Target dies if this reduces its hp max to 0.
  • Void Speech Rant (Recharge 5-6). Spews a tirade of Void Speech. Each creature within 40' of it that can hear the tirade: 27 (5d10) psychic and is incapacitated until the end of its next turn (DC 15 Wis half damage and isn't incapacitated).
Languages
Common, Dwarvish, Undercommon, Void Speech
Saving throws
Charisma: 6; Dexterity: 7; Intelligence: 4
Damage immunities
cold
Special abilities
  • Insanity. Advantage on saves vs. being charmed or frightened.
  • Mortal Void Traveler. Doesn't require air or ambient pressure.
  • Sunlight Sensitivity. In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.
  • Void-Touched Weapons. Its weapon attacks are magical. When it hits with any weapon deals extra 1d6 cold and 1d6 force (included below).
Damage resistances
force, psychic; nonmagic B/P/S attacks

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.