Despair And Anger

Large Celestial, neutral evil. CR 10, AC 16, 161 HP. Traits: Consumed by Rage, Magic Resistance, Ruled by Sorrow.

Armor class
16
Hit points
161
Challenge
10
Creature type
Celestial
Size
Large
Alignment
neutral evil

Stat block

Cha
19
Con
18
Dex
16
Int
10
Str
19
Wis
16
Speed
Fly: 40; Walk: 40
Senses
truesight 60', passive Perception 17
Skills
Perception: 3
Actions
  • Multiattack. 3 Blazing Fist or Shadow Tendrils or 3 Divine Bolts.
  • Blazing Fist (Anger Only). Melee Weapon Attack: +8 to hit, 5 ft., one target, 8 (1d8+4) bludgeoning damage + 7 (2d6) fire and 7 (2d6) radiant.
  • Shadow Tendril (Despair Only). Melee Weapon Attack: +8 to hit, 15 ft., one target, 11 (2d6+4) bludgeoning damage + 7 (2d6) necrotic and target is grappled (escape DC 16). Until this grapple ends target is restrained. Despair and anger has three shadow tendrils each of which can grapple only one target. At start of each of despair and anger's turns each creature grappled by it takes 7 (2d6) necrotic and despair and anger regains hp equal to half the total necrotic dealt.
  • Divine Bolt. Ranged Spell Attack: +8 to hit, 120 ft., one target, 22 (4d8+4) necrotic (if despair is active) or radiant (if anger is active).
  • Burning Rage (Anger Only Recharge 5-6). Each creature within 30': 21 (6d6) fire and 21 (6d6) radiant (DC 16 Dex half).
  • Despairing Rejection (Despair Only Recharge 4-6). Assaults minds of up to 3 creatures it can see within 30' of it with despair. Each target: 17 (5d6) cold and 17 (5d6) psychic and must use its reaction to move its full speed away from despair and anger by safest available route unless there is nowhere to move this move doesn't provoke opportunity attacks (DC 16 Wis half damage and doesn't move away).
Languages
all, telepathy 120'
Saving throws
Wisdom: 7; Charisma: 8
Special abilities
  • Consumed by Rage (Anger Only). Advantage on Str (Athletics).
  • Magic Resistance. Advantage: spell/magic effect saves.
  • Ruled by Sorrow (Despair Only). Advantage on saves vs. being charmed and frightened.
Damage resistances
necrotic, radiant
Condition immunities
blinded, charmed, frightened, prone, stunned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.