Dinosaur, Jeholopterus
Small Beast, unaligned. CR 1/4, AC 14, 12 HP. Traits: Flyby, Keen Sight.
- Armor class
- 14
- Hit points
- 12
- Challenge
- 0.25
- Creature type
- Beast
- Size
- Small
- Alignment
- unaligned
Stat block
- Cha
- 4
- Con
- 10
- Dex
- 16
- Int
- 2
- Str
- 10
- Wis
- 12
- Speed
- Fly: 60; Walk: 10
- Senses
- passive Perception 13
- Skills
- Perception: 1
- Actions
- Blood Drain. Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 8 (2d4+3) piercing damage and it attaches to the target. While attached jeholopterus doesn't attack. Instead at start of each of jeholopterus's turns target loses 8 (2d4+3) hp due to blood loss. The jeholopterus can detach itself by spending 5 ft. of its movement. It does so after it drains 15 hp of blood from the target or the target dies. A creature including the target can take its action to detach the jeholopterus by succeeding on a DC 13 Str check.
- Claw. Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 7 (1d6+3) slashing damage.
- Languages
- —
- Special abilities
- Flyby. Doesn't provoke opportunity attacks when it flies out of an enemy's reach.
- Keen Sight. Advantage: sight Wis (Percept) checks.
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).