Dinosaur, Razorfeather Raptor

Medium Monstrosity, neutral evil. CR 2, AC 16, 39 HP. Traits: Pack Tactics, Pounce.

Armor class
16
Hit points
39
Challenge
2
Creature type
Monstrosity
Size
Medium
Alignment
neutral evil

Stat block

Cha
6
Con
14
Dex
17
Int
7
Str
15
Wis
12
Speed
Walk: 40
Senses
passive Perception 13
Skills
Perception: 1
Actions
  • Multiattack. One Bladed Feather attack and one Claw attack.
  • Bladed Feather. Melee or Ranged Weapon Attack: +5 to hit 5 ft. or range 30/90' one target 8 (1d10+3) slashing damage and the target's speed is reduced by 10 ft. until the end of its next turn.
  • Claw. Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) slashing damage.
Languages
understands Common but can't speak
Saving throws
Dexterity: 5
Special abilities
  • Pack Tactics. Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.
  • Pounce. If the raptor moves at least 20' straight toward a creature and then hits it with Claw attack on the same turn that target must make DC 13 Str save or be knocked prone. If the target is prone the raptor can make one Bladed Feather attack vs. it as a bonus action.

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.