Dire Wolf
Large beast, unaligned. CR 1, AC 14, 37 HP. Traits: Keen Hearing and Smell, Pack Tactics.
- Armor class
- 14
- Hit points
- 37
- Challenge
- 1
- Creature type
- Beast
- Size
- Large
- Alignment
- unaligned
Stat block
- Cha
- 7
- Con
- 15
- Dex
- 15
- Int
- 3
- Str
- 17
- Wis
- 12
- Speed
- 50 ft.
- Senses
- passive Perception 13
- Skills
- Perception +3, Stealth +4
- Actions
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
- Special abilities
- Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
- Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.