Dragon, Sand Young
Large Dragon, neutral evil. CR 11, AC 19, 189 HP. Traits: Sand Camouflage, Sandy Nature, Stinging Sand.
- Armor class
- 19
- Hit points
- 189
- Challenge
- 11
- Creature type
- Dragon
- Size
- Large
- Alignment
- neutral evil
Stat block
- Cha
- 14
- Con
- 21
- Dex
- 12
- Int
- 13
- Str
- 20
- Wis
- 16
- Speed
- Fly: 80; Walk: 40; Burrow: 20
- Senses
- blindsight 30', darkvision 120', passive Perception 21
- Skills
- Perception: 3
- Actions
- Multiattack. One Bite attack and two Claw attacks.
- Bite. Melee Weapon Attack: +9 to hit, 10 ft., one target, 16 (2d10+5) piercing damage.
- Claw. Melee Weapon Attack: +9 to hit, 5 ft., one target, 12 (2d6+5) slashing damage.
- Breath Weapon (Recharge 5-6). Uses one of the following:Sand Blast. Exhales superheated sand in a 30' cone. Each creature in area: 22 (4d10) piercing damage and 22 (4d10) fire (DC 17 Dex half). If a creature fails its save by 5+ it suffers one level of exhaustion as it dehydrates.Blinding Sand. Breathes fine sand in a 30' cone. Each creature in area: blinded for 1 min (DC 17 Con negates). Blinded creature can take an action to clear its eyes of sand ending effect for it.
- Languages
- Common, Draconic
- Saving throws
- Wisdom: 7; Charisma: 6; Dexterity: 5; Constitution: 9
- Damage immunities
- fire
- Special abilities
- Sand Camouflage. The sand dragon has advantage on Dex (Stealth) checks made to hide in sandy terrain.
- Sandy Nature. Is infused with elemental power and it requires only half the air food and drink that a typical dragon if its size needs.
- Stinging Sand. The first time it hits a target with melee weapon attack target: DC 17 Con save or have disadvantage on attack rolls and ability checks until end of its next turn.
- Damage resistances
- piercing
- Condition immunities
- blinded
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).