Dragonette, Sedge

Tiny Dragon, neutral. CR 1/2, AC 13, 27 HP. Traits: Swamp Camouflage.

Armor class
13
Hit points
27
Challenge
0.5
Creature type
Dragon
Size
Tiny
Alignment
neutral

Stat block

Cha
11
Con
16
Dex
10
Int
10
Str
14
Wis
14
Speed
Swim: 50; Walk: 20
Senses
darkvision 60', passive Perception 14
Skills
Perception: 2
Actions
  • Bite. Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage.
  • Spines. Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 4 (1d4+2) piercing damage and a spine sticks into the target. Until a creature takes an action to remove the spine target has disadvantage on attack rolls.
  • Reeking Breath (Recharge 5-6). Exhales a cloud of nauseating gas in a 15 ft. cone. Each creature in the area: DC 13 Con save or be poisoned for 1 min. A poisoned creature can re-save at end of each of its turns success ends effect on itself.
Languages
Common, Draconic
Reactions
  • Prickly Defense. When a creature dragonette can see hits dragonette with melee attack while within 5 ft. of it dragonette can make one Spines attack vs. the creature.
Special abilities
  • Swamp Camouflage. The sedge dragonette has advantage on Dex (Stealth) checks made to hide in swampy terrain.
Damage resistances
poison
Condition immunities
poisoned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.