Dragonette, Sedge
Tiny Dragon, neutral. CR 1/2, AC 13, 27 HP. Traits: Swamp Camouflage.
- Armor class
- 13
- Hit points
- 27
- Challenge
- 0.5
- Creature type
- Dragon
- Size
- Tiny
- Alignment
- neutral
Stat block
- Cha
- 11
- Con
- 16
- Dex
- 10
- Int
- 10
- Str
- 14
- Wis
- 14
- Speed
- Swim: 50; Walk: 20
- Senses
- darkvision 60', passive Perception 14
- Skills
- Perception: 2
- Actions
- Bite. Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage.
- Spines. Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 4 (1d4+2) piercing damage and a spine sticks into the target. Until a creature takes an action to remove the spine target has disadvantage on attack rolls.
- Reeking Breath (Recharge 5-6). Exhales a cloud of nauseating gas in a 15 ft. cone. Each creature in the area: DC 13 Con save or be poisoned for 1 min. A poisoned creature can re-save at end of each of its turns success ends effect on itself.
- Languages
- Common, Draconic
- Reactions
- Prickly Defense. When a creature dragonette can see hits dragonette with melee attack while within 5 ft. of it dragonette can make one Spines attack vs. the creature.
- Special abilities
- Swamp Camouflage. The sedge dragonette has advantage on Dex (Stealth) checks made to hide in swampy terrain.
- Damage resistances
- poison
- Condition immunities
- poisoned
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).